![]() ![]() Además, le encanta abusar de mecánicas muy coñazo como drenado de niveles y reducción de atributos, que son muy complicadas de lidiar especialmente en niveles bajos, y luego siguen siendo molestas. El principal problema es la jugabilidad, sin embargo, con unos controles que están llenos de fallos y errores así. El primer punto negativo es una historia que, aunque al principio pinta interesante, pronto va perdiendo ese interés entre personajes planos, eventos predecibles y unos compañeros sin ningún carisma o interés. Pathfinder Wrath of the Righteous es una mejora con respecto al Kingmaker, pero no lo suficiente. But that doesn't help much if the balancing is totally off. But actually you can be happy that you don't have to deal with this unbalanced mess anymore. And after loosing a couple of times, you will be auto-switched to Auto Crusade Mode. Oh my good.every 2 minutes, overleveled Demon Armies will attack your base, ripping your best armies apart in seconds. ![]() The worst thing about the game is the Crusade Mode. It could have been a good game, but the difficulty spikes are so insane and so out of this world that I just can't enjoy it. The devs want you to use certain spells and if you didn't skill your character this way, you can start all over again. I would excpect that on Normal difficulty, you can use more or less any spells to damage the enemies. So if your party has 3 casters, they are pretty useless and you won't do enough damage to survive the mobs (often 10 enemies at once). If you forgot to buy the only spells that the devs intended you to use, you are f*cked up in some fortress far away from home.Īlso, most enemies have crazy Magic resistance. ![]() You will fight mob after mob that wrecks your party in no time. The game has the same balancing and difficulty spike problem that Kingmaker already had. So you think you can breeze through the game on normal difficulty like you would with Assassin's Creed? No way. ![]()
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